Project Beta Update and Other Important News

Going to be one big blog post here.

3 things to mention…

 


 

Project Beta Update

Here is what made it into the 2.1.1 update:

Updated both new weapons, and modified weapons, to have a subtle particle effect
Minor performance improvements
Fixed players being asked for a spellbook on certain maps
Modified weapon attributes for various weapons

These the following weapons that have changed:

The Saboteur’s Sidearm (New Weapon)

50% more damage vs buildings
25% less damage vs players
Schrodinger’s Watch (New Weapon)

On wearer: 50% less damage taken
On wearer: immune to negative status effects
On hit while active: recieve only 10% damage and drop a fake corpse
User cannot cloak
Force-A-Nature

Mini-crits airborne targets
150% less accurate
83% smaller clip size
No random crits
Sharpened Volcano Fragment

On wearer: 60% of damage dealt is recieved as healing
50 less max health

You can see the full list of all Project Beta weapons on the official TF2 wiki page.

 


 

Many Major Server Events Each Week

We plan to hold a 1-hour long event, per server, per week. Once all is fully setup, you can expect a total of 9 TF2TightRope events each week. These events will be handled via the Steam group system and will easily show when the event is occurring for your location.

The time and day for each event will be announced via the Steam group, 3 days in advance. If you do not see a scheduled time for a specific server, it has either changed time or will not be happening for that particular week (for whatever reason).

While we are still working on hiring the last couple of staff needed, things will start out with only a few servers.

Incase you are interested in this paid position, the requirements are as follows:

Be of a mature age (typically 18+ is good).
Have had experience moderating a TF2 community in the past.
Have at least 500 hours of TF2 playtime registered on your Steam account.
Understand how time zones work and why.
Be punctual and keep a reliable time schedule.
Have a valid PayPal account.
It does not matter where you live and it does not matter your ping might be on a specific server.

The current rate of payment is $3 AUD per event hosted. The hosting employee will need to turn up for the event and stick around for the full hour.

If you are interested in this position, feel free to contact CoolJosh3k at CoolJoshk@gmail.com

At this point in time, the following positions are still available and yet to be officially filled:

  • Project Beta UK
  • Project Beta US
  • Project Ghost UK
  • Project Ghost US
  • Project Trade UK
  • Project Trade US

The other 3 remaining positions have been filled by Hade, who will be changing roles from “Director of Project Ghost” to “Event Coordinator“. As such, CoolJosh3k will be taking over as “Director of Project Ghost“.

 


 

Prize Winners for February

  1. Mythmonster2 with 6,169 points
  2.  Puky with 5,420 points
  3.  Pinkis with 5,306 points

Congratulations!

Please note: In order to receive your prize, you must accept the friend invite from CoolJosh3k. The current method of delivery is via a trade offer. The current prize is 3 keys for each winner. More details can be found here: tf2tightrope.com/prizes These prizes are donated by CoolJosh3k.

 

 

 

This entry was posted on February 28, 2015, in Tightrope.

Winners for January

Last months winners are:

  1. “Smores” with 6,600 points
  2. “Mythmonster2″ with 6,600 points
  3. “陈以恒” with 5,001 points
  4. Darkluffy9999 with 4,811

 

Congratulations!

Please note: In order to receive your prize, you must accept the friend invite from CoolJosh3k. The current method of delivery is via a trade offer. The current prize is 3 keys for each winner. More details can be found here: tf2tightrope.com/prizes These prizes are donated by CoolJosh3k.

 
Looks like we have a draw again…

(how is this possible?!)

This means that I will produce another 3 keys for our lucky number 4.

 

 

 

This entry was posted on February 1, 2015, in Tightrope.

Now Live: Project Beta 2.0 !!!

It is here at last. Project Beta 2.0
Most of the changes and weapons I wanted to get into the game, have made it in.

A large amount of this was based off of feedback, while some of it was worked on secretly. I hope that you find it fun and enjoyable.

You can find any current changes on the Team Fortress 2 TF2TightRope Wiki page, but for a quick look through, here is what comes with the release:

 

The Underburner (New Weapon)


25% more damage to relfected projectiles
50% less airblast cost
50% less flame cost
15% faster weapon switch
No afterburn

===

 

Sub-Atomic Punch (New Weapon)

Drink to shrink or return to normal
While under the effects,
20% more movement speed,
35% more damage recieved,
35% less damage dealt.

===

 

The Overclocker (New Weapon)

50% more metal carried
200% faster build rate
25% more move speed
90% less damage dealt
50 less max health on wearer
Sentrys take 20% more damage
No random crits
Cannot carry buildings

===

 

The Wund Maker (New Weapon)

On hit: causes bleed and covers enemy with milk
Duration of effects is based on distance
No direct damage dealt
No headshots
75% smaller clip size

===

 

The Saboteur’s Sidearm (New Weapon)

25% more damage vs buildings
50% less damage vs players

===

 

Schrodinger’s Watch (New Weapon)

On wearer: 20% less damage taken
On wearer: immune to negative status effects
On wearer: negates critical damage effects
On hit while active: recieve only 10% damage and drop a fake corpse
User cannot cloak

===

 

The Rocketeer’s Rival (New Weapon)

Crits airborne targets
25% decreased fire rate
50% less damage dealt to non-airborne targets
Cannot be crit boosted

===

 

The Marksman’s Marker (New Weapon)

On scoped bodyshot: target is milked and outlined for 6 seconds
60% of damage dealt by user is returned as health
Damage only dealt on headshots

===

 

 

Also 4 tweaks to current weapons:

 

Sun-on-a-Stick

On hit: target is engulfed in flames
No direct damage dealt

===

 

Vita-Saw

Ubercharge amount is not lost on death
33% more max health on wearer
Max health decreases based on Ubercharge amount

===

 

Force-A-Nature

Mini-crits airborne targets
50% more accurate
35% less damage to non-airborne targets
83% smaller clip size
No random crits

===

 

Sharpened Volcano Fragment

On wearer: 25% of damage dealt is recieved as healing
65 less max health
20% less damage dealt

 

 

 

This entry was posted on January 31, 2015, in Tightrope.