Based on feedback, I have lowered the point cap to cause point loss for high ranked players to be half of what it was. This means you cannot lose more than 25 points per kill on Project Beta and 13 point per kill on Project Ghost.
Speaking of minor tweaks, here is one for Project Beta: The Overclocker
Looks like a recent TF2 patch broke the Heavy Lifter. It could no longer stomp on players, but alas I have resolved the issue.
For some reason, it would appear that the TF Team changed a bit of code that allowed a certain attribute to be applied to any weapon. My solution is to apply this attribute onto the player themselves, when the weapon is found to be on them. A lucky fix.
If you notice after an update that something is not functioning correctly, just let me know so I can investigate the issue.