Project Beta update

With the help of community feedback, Trotim has finished work on another update for Project Beta.

  • Reverted changes to:
    • Detonator, Persian Persuader, Booties, afterburn
  • New Heavy Primary Maxine:
    • while revved move forwards at regular speed but with limited turn radius
  • Sun-on-a-Stick:
    • On hitting a burning player, it ignites and launches upward nearby enemies
  • Booties:
    • +15% move speed
  • Baby Face’s Blaster:
    • Boost drain increased to 8% per second
  • Tomislav:
    • no spin-up, no speed penalty, -60% damage
  • Equalizer:
    • +65% damage (from 33-107 to 54-176)
  • Dispenser:
    • Lv3 only overheals to 125% (from 150%)
  • Cleaner’s Carbine:
    • assists also grant minicrits

Plus 2 extra changes for all projects:

  • Huntsman:
    • Can now be fired in mid-air (from linux_loverpheadxdll)
  • More vocalisation:
    • Fixed an issue where domination and revenge response lines were not triggered via an assist kill (from Powerlord)

Be sure to let us know your feelings on the forums:



Do U Know TF2? (Ep 3+4)

How many hidden game mechanics of TF2 do you know?
Have you played over 2,000 hours and still finding out new things?
Do all these weapons make new players feel alienated?

Here are the next 2 episodes.
Be sure to read the video description for extra info.


Episode 3:


Episode 4:





The Little Engine that Should

You may have noticed that for the last 24 hours or so, that community-run TF2 servers around the world have seen some unusually long downtime.

This has occurred due to a relatively large change that Valve have made to the engine. The main symptom of this, is servers being caught in a crash loop.

Console output from the payload cart in PL_Frontier. Image from the official TF2 Wiki.

Because of this, the MetaMod and SourceMod teams have had to work hard to fix things, so that we may all enjoy TF2 again.

I have been focused on having our servers back up in a stable state again and as such you may see a few extra server restarts over the next couple of days.

In the meantime though, I have updated cp_snowplow on Project Beta and added a new map into Project Ghost’s rotation.